3d safety deposit vault scene

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por RC Agency el sábado, 13 de julio de 2013

Hi there. I think we should do a test before I render the scene.
Can I supply you with a test model ive done and see if you can import the .fbx file into unity?
Please supply me your email so I can send this through.

Thank you

Ryan Roberts


por Propietario del proyecto el sábado, 13 de julio de 2013

hughwheeler@yahoo.com


por Propietario del proyecto el sábado, 13 de julio de 2013

fbx format is also ok, the following is a quote from their site


"Unity can read .FBX.dae.3DS.dxf and .obj files"


por Propietario del proyecto el sábado, 13 de julio de 2013

fbx format is also ok, the following is a quote from their site


"Unity can read .FBX.dae.3DS.dxf and .obj files"


por Propietario del proyecto el sábado, 13 de julio de 2013

This link describes the formats Unity will accept.


http://docs.unity3d.com/Documentation/Manual/HOWTO-importObject.html


por Arvind B. el domingo, 14 de julio de 2013

Sir/ mam,

Can you please upload the inspirational ( reference ) image so that we can understand the quality of output that you are looking for.


por Propietario del proyecto el domingo, 14 de julio de 2013

i''m not sure what an inspirational reference image is.  Is that an image of the kind of thing i''m after?



por Propietario del proyecto el domingo, 14 de julio de 2013

I have uploaded a bunch of images, which contain a lot of the elements I am looking for.  There are a couple of different kinds of Vault/Safe doors.  Some of the dials which you need to turn to open the door.  One of the back of a vault door.  There are some of the inside of safety deposit rooms as well as some of safety deposit boxes.


These are only examples, please do not be constrained by them.  One of the other things I look for in designs is subtleties that allow me to get a lot of use out of a small number of graphics.  Ie any easily customisable elements that would allow me to change the look of the vault door to create variety in the game.  Things like brand names, the ability to plug elements in and out, such as keypads dials, brand names, model numbers etc.



por RC Agency el domingo, 14 de julio de 2013

Hi Hugh, thanks for the examples. Will you be doing all the lighting in unity? I have sent you an email explaining how I think we should approach this job.

Thank you

Ryan Roberts


por Propietario del proyecto el domingo, 14 de julio de 2013

Yes I will take care of the lighting in Unity.



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