Disruptive Education: LOGO Go4Clic

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Este cliente recibió 134 diseños de logo de 32 diseñadores. Eligieron este diseño de logo de ecorokerz como el diseño ganador.
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I want to develop a LOGO that represents the values of the brand. We are the social learning network that, through its multiplatform, encourages students and teachers to build a global, innovative and collaborative educational community. We start from several premises to understand the idea: 1. Learning is a social process, which is more enriching the more I get involved and the more I participate. 2. Knowledge is not concentrated, nor is it exclusive to some specific people (teachers), but it is dispersed and available. 3. We all have something to teach. Go4Clic is an unconventional learning platform, since it is a dynamic learning environment that places the apprentice in the center of the scene. That is to say, it will be who wants to learn who will have to create their own content to fulfill their mission and collaborate with the community (kind of virtual classroom) education. Although there is a facilitator (kind of teacher moderator, understood in the subject matter) that generates learning triggers, it is the collaborators of the community (kind of students interested in learning about the subject) who generate and value the contents (evaluating his performance and that of his classmates). All this occurs in a playful environment (each person has an AVATAR that "feed" with knowledge and "little stars" of own and others' evaluations) that stimulates participation, involvement and reflection. The facilitator of the educational community can invite external collaborators (teachers from other regions, for example, people from different areas of knowledge, etc.) to enrich the learning process. What comes to solve? Mainly, universal access to the best and most innovative education Why is it different? 1. Creation of learning communities 2. Content is created collaboratively (Wikipedia) 3. Playful interface that stimulates engagement (Asked) 4. Multiplatform based 100% on UX 5. Obtaining metrics to monitor preferences / learning trends (Vocational orientation) 6. Conceives learning as a multidirectional process (we all have something to learn)
Objetivo del mercado(s)
• PROFILE 1: People with experience and knowledge in a subject that want to facilitate a learning process for those interested in learning about this subject. • PROFILE 2: Teachers and educators of the current pedagogical system who intend to innovate in their way of involving the student with their learning process. • PROFILE 3: Corporate training professionals, both independent and HR areas of companies that intend to create a learning space for their employees. • PROFILE 4: Public and private educational institutions that need support of digital tools to stimulate the learning process of their teachers and students.
Tipo de industria / entidad
Education
Texto del logo
G4C
Estilos de logo de interés
Logo abstracto
Conceptual / simbólico (texto opcional)



Logo de marca de nombre
Logotipo basado en palabra o nombre (solo texto)


Logo con siglas
Acrónimo o logo tipográfico (solo texto)



Estilos de fuente para usar
Colores
Diseñador para elegir los colores que se utilizarán en el diseño.
Mira y siente
Cada control deslizante ilustra las características de la marca del cliente y el estilo que debe comunicar el diseño de tu logotipo.
Elegante
Atrevido
Juguetón
Serio
Tradicional
Moderno
Atractivo
Profesional
Femenino
Masculino
Vistoso
Conservador
Económico
De Alta Gama
Requisitos
Debes tener
- INNOVATION, DISRUPTION, COLLABORATION, CREATIVITY, OPEN, SIMPLEZA, CLEANING,
Agradable de tener
- PURITY, STYLE, FUN, CHALLENGES, GAMIFICATION
No debería tener
- LOAD THE IMAGE VISUALLY